Babi Lighthouse
From Golden Sun Universe
Babi Lighthouse is a dungeon-style location on the northeast tip of Gondowan, and serves as the first "part" of the final three-part dungeon set in Golden Sun. It is entered north of Lalivero and connects to the underground Tunnel Ruins, which in turn connects to the actual dungeon area within Venus Lighthouse. It and the area right before it, the Road to Babi Lighthouse, are counted as one area.
It is modeled (and named) after the biblical structure, the Tower of Babel.
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[edit] Background and story
Babi Lighthouse is a building project started by Babi, the ruler of Tolbi. In his youth, Babi had visited Lemuria with his companion Lunpa, and while there he had gathered a stock of the Mystic Draught, Lemurian water that slowed down the aging process. When Isaac and friends met Babi, his stock of the draught was running low. He had ordered Babi Lighthouse to be built in order to guide his ships through the fog of the Sea of Time so that more draught could be obtained. This lighthouse was built on top of the Tunnel Ruins that lead to Venus Lighthouse, and indeed, through Babi Lighthouse is the only way to enter the main part of Venus Lighthouse.
[edit] Walkthrough
Upon entering the Lighthouse area, you will see many men standing around. Due to the events currently unfolding, they are unable to work for today. Head to the right as far as you can. When you see one of the Carry Pillars, push it two spaces left, then use Move to slide it one north. Now, stand in front of it and use Carry, dropping it on a slightly elevated area to the left. Climb down, then go up two ladders on the left and jump across to collect the Lucky Pepper from the chest.
Once you've got it, head north to the next map. There's a bunch of soldiers and workers lying on the ground, and a ladder heading underground to the left. Climb down there, and once inside, jump across to the platforms. Move the pillar one space left, then go back up. On the side opposite of the ladder, there is a pillar in the center of a bounded box. Push it out of the way, then climb down the ladder underneath. Use Move to slide the pillar to the left, out of your way, then jump across. Go up the ladder, and outside use Growth on the small plant. Climb up the vine, then walk over to the slide and slip down. Enter the door, and inside slide down into the hole at the center of the room. You will land next to a Jupiter Djinni; engage it and add Luff to your group. Once it is defeated, slide down again.
Go left up two sets of stairs, and then slide down the northern edge. After falling through two floors, you'll land in a cave-like area. As soon as you walk around the corner, a cutscene will begin. Faran, Sheba's guardian, is here with a small group of people. After they finish, walk over to the door and use Reveal to expose a button. Press it, and the doors will open, starting a new scene. When Iodem tries to walk through the door, it shuts. Only adepts may pass from this point, so you're now on your own. Iodem and the others will wait there. Open the door again with Reveal, then pass through. Go down the stairs, and you will be back in the Statue room of Venus Lighthouse.
[edit] Enemies
| Bestiary of Babi Lighthouse | |||||||
| Monster Name | HP | ATK | DEF | AGI | EXP | Coins | Drops |
| Chimera Mage | 413 | 326 | 119 | 145 | 362 | 300 | |
| Gnome Wizard | 215 | 257 | 74 | 122 | 219 | 176 | |
| Ice Gargoyle | 304 | 319 | 150 | 100 | 307 | 170 | |
| Manticore King | 348 | 317 | 106 | 134 | 342 | 240 | |
| Nightmare | 258 | 287 | 89 | 138 | 241 | 198 | |
| Orc Lord | 278 | 302 | 98 | 70 | 260 | 198 | |
| Plated Rat | 203 | 262 | 130 | 61 | 208 | 135 | |
| Skull Warrior | 283 | 322 | 112 | 130 | 301 | 188 | |
| Wild Gryphon | 370 | 332 | 112 | 170 | 322 | 290 | |
| Willowisp | 209 | 279 | 87 | 121 | 227 | 160 | |
| Jupiter Djinni (Luff) (unique) | 688 | 302 | 85 | 177 | 677 | 506 | N/A |
[edit] Collectibles
Luff: In the tower structure, reached by dropping off the left of the three slides on the top level.
Lucky Pepper: In a chest in the road area reached by Moving and then Carrying a block into place.
| Dungeons in Golden Sun | |
|---|---|
| Sol Sanctum • Goma Cave • Kolima Forest • Tret Tree • Bilibin Cave • Mercury Lighthouse • Fuchin Falls Cave • Mogall Forest • Altin Peak • Lamakan Desert • Vale Cave • Vault Cave • Altmiller Cave • Gondowan Cave • Lunpa Fortress • Suhalla Desert • Suhalla Gate • Babi Lighthouse • Tunnel Ruins • Venus Lighthouse • Crossbone Isle | |
| Dungeons in Golden Sun: The Lost Age | |
| Kandorean Temple • Shrine of the Sea God • Dehkan Plateau • Yampi Desert • Alhafran Cave • Air's Rock • Madra Catacombs • Gondowan Cliffs • Kibombo Mountains • Gabomba Statue • Gabomba Catacombs • Lemurian Ship • Taopo Swamp • Aqua Rock • Tundaria Tower • Gaia Rock • Izumo Ruins • Ankohl Ruins • Shaman Village Cave • Jupiter Lighthouse • Magma Rock • Mars Lighthouse • Yampi Desert Cave • Treasure Isle • Islet Cave • Anemos Inner Sanctum | |

