Gaming
 

Bilibin

From Golden Sun Universe

Bilibin is a small town in north-centralAngara, ruled over by Lord McCoy.

Bilibin is a large town just north of the Goma Range in northern-central Angara which is ruled by Lord McCoy, who lives in a palace to the north of the town. Bilibin has a great deal of influence on the nearby town of Kolima to the east. As a town, Bilibin is comprised mostly of straw-roofed houses, and is moderately large in size, having what appears to be a medieval European design. McCoy's Palace, situated to the north of the town, is the largest building, although another house, for Lady McCoy is also very large (although incomplete). The most interesting feature from a gameplay perspective is the underground passage which holds the Jupiter Djinni, Gust. The ruler, Lord McCoy, speaks with what appears to be a Scottish accent.

North west of Bilibin is the wintry town of Imil.

Contents

[edit] Story

Lady McCoy's palace (left) is the cause of Tret's curse, but still she demands its completion.

Due to the need for lumber to build his wife a new mansion, Lord McCoy requests the citizens of Kolima chop down trees in the nearby Kolima Forest. This high demand lead the lumberjacks of Kolima attempt to chop down even the sentient "holy tree" Tret, who promptle becomes enraged. This rage is magnified many times when Tret is showered with Psynergy Stones, cursing the people of Kolima (and even some of those in Bilibin) to be turned into trees. These people, having become part of the forest, are, as the forest is, likned to Tret, so that they will die along with him. Panicking, Bilibin builds the Bilibin Barricade to prevent people from going to Kolima for their own safety. Along with this, Lord McCoy asks for warriors to go out to set things right in the forest. Answering his is Isaac's party. However, upon seeing this party with his own eyes, Lord McCoy does not give them the key to the barricade, fearing that the youths would be simply walking to their own demise. The Adepts press on regardless and eventually, with the help of the Hermes Water from the now-alight Mercury Lighthouse, heal Tret and end the curse, earning Lord McCoy's respect (and a small reward). Even after these ordeals, Lady McCoy still demands her house to be built though.



[edit] Vendors

Bilibin's Inn is located in the bottom right part of the village and costs 7 coins per Adept.

Shops of Bilibin
Weapons
Item Class Cost Effect
Image:Battle Axe.gif Battle Axe Axe 280 Attack +24
Image:Broad Sword.gif Broad Sword Long Sword 1000 Attack +40
Image:Heavy Mace.gif Heavy Mace Mace 500 Attack +26
Image:Hunters Sword.gif Hunter's Sword Light Blade 520 Attack +28
Image:Long Sword.gif Long Sword Long Sword 200 Attack +14
Artifacts
Image:Witchs Wand.gif Witch's Wand Staff 860 Attack +32, Unleashes Stun Voltage
Armor
Item Class Cost Effect
Image:Leather Armor.gif Leather Armor Armor 240 Defense +12
Image:Travel Robe.gif Travel Robe Robe 200 Defense +10
Image:Travel Vest.gif Travel Vest Clothing 50 Defense +7
Image:Bronze Shield.gif Bronze Shield Shield 500 Defense +14
Image:Leather Gloves.gif Leather Gloves Gloves 220 Defense +10
Image:Leather Armlet.gif Leather Armlet Bracelet 180 Defense +7
Image:Open Helm.gif Open Helm Helm 180 Defense +9
Image:Wooden Cap.gif Wooden Cap Hat 400 Defense +10
Image:Circlet.gif Circlet Circlet 120 Defense +6
Items
Item Class Cost Effect
Image:Antidote.gif Antidote Consumable Item 20 Cures Poison and Venom from one Adept
Image:Elixir.gif Elixir Consumable Item 30 Cures Sleep, Stun, and Delusion from one Adept
Image:Herb.gif Herb Consumable Item 10 Restores 50 HP to one Adept
Image:Sacred Feather.gif Sacred Feather Consumable Item 70 Temporarily lowers monster encounter rate

[edit] Collectibles

[edit] Items

  • Image:Coin.gif 5 Coins: Found in a jar to the left of the small house near the town entrance.
  • Image:Antidote.gif Antidote: Found in a barrel to the lower left in the small house near the town entrance.
  • Image:Sleep Bomb.gif Sleep Bomb: Found under the bed in the lower-leftmost house in town.
  • Image:Hard Nut.gif Hard Nut: Found in the barrel to the upper right in the house just left of the item shop.
  • Image:Herb.gif Herb: Found in the water-filled jar just to the left of the entrance to the Sanctum.
  • Image:Nut.gif Nut: Found in a tree just below the Bilibin Palace, use Catch to get it.
  • Image:Smoke Bomb.gif Smoke Bomb: Found inside the main palace, go up the stairs in the bottom left corner, and follow them up until you reach a dead end with a barrel.
  • Image:Elixir.gif Elixir: Found inside the main palace, go right until you see a women in front of a fireplace. The barrel on the right contains the item.

[edit] Djinn

  • Image:Jupiter djinn.gif Gust is underground in a small area called McCoy's Warehouse. You can "preview" the Djinni by pushing the gold statue in the center of town to reveal a ladder, but you can't reach it from this entrance. Instead, starting from the sanctum, walk along the top of the gate and fence clockwise to a bush which you use Whirlwind on to enter the same room from a different direction. To your right is a gold statue preventing access to Gust but it can easily be moved downwards, after which the Djinni can be reached by simply hopping behind the statue.

[edit] Aftermath

After defeating the enraged Tret and healing his wounds, the curse is lifted and the afflicted citizens return to normal.

After you heal Tret and convince him to put an end to the curse, Lord McCoy offers you a choice of rewards. Head to the Mayor's treasury and choose from one of the four chests arrayed before the guard. Their contents are (ordered from left to right): Vial, Potion, Psy Crystal, Water of Life. It is considered that the Water of Life is the best item to take out of the four chests.

Cities, towns, and villages in Golden Sun
ValeVaultBilibinKolimaImilXianAltinKalayTolbiLunpaSuhallaLalivero
Cities, towns, and villages in Golden Sun: The Lost Age
DailaMadraAlhafraGarohMikasallaNaribweKibomboYallamApojii IslandsIzumoChampaLemuriaShaman VillageContigoLohoProx