Boss
From Golden Sun Universe
[edit] Boss Strategies
Perhaps the most common strategy employed to defeat bosses is the "Summon rush", wherein just before the player encounters the boss, they put all their Djinni on Standby. This allows them to cast many summons in a short period, and, as summons do damage based on a percentage of the opponent's health, their offensive value against bosses is much higher than most other attack options. The biggest drawback to this is that before and after summoning, the player's Adepts will be forced into weaker classes, limiting their offensive and defensive capabilities. Hence the "rush", the player is faced with using up as many summons as possible while their HP is still high, so that they can survive long enough for the Djinni to return to set and finish off the boss. Of course, against specific bosses this strategy is nigh on useless (such as Star Magician, Valukar and the Doom Dragon), but it serves as an effective staple from which the player can add to.
| Bosses in Golden Sun | |
|---|---|
| Deadbeard • Fusion Dragon • Hydros Statue • Killer Ape • Kraken • Manticore • Menardi • Saturos • Storm Lizard • Tempest Lizard • Toadonpa • Tret • Vault Bandits | |
| Bosses in Golden Sun: The Lost Age | |
| Agatio • Aqua Hydra • Avimander • Briggs • Chestbeater • Doom Dragon • Dullahan • Flame Dragon • Karst • King Scorpion • Moapa • Poseidon • Sentinel • Serpent • Star Magician • Valukar | |
| Mechanics:
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|---|---|
| Modes:
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| Miscellaneous:
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