Call Psynergy series
Talk10this wiki

Added by Erik the AppreciatorPsynergy Spells
Edit
Call Zombie is the first of the series. It is aligned with the Mercury element, and summons forth a common Zombie enemy to perform its standard attack on the foe. It is the only one of the techniques available to the Dark Mage and Crypt Lord classes. It is the only Psynergy in the series that doesn't use an attack multiplier; instead, it has a straight base power of 40. It costs 5 PP to use, and is available from Level 1.
![]()
![]()
![]()
![]()
![]()
![]()
| Elemental
Power | |
|---|---|
| Elemental
Phys. Attack | Annihilation • Call Demon • Dinox • Grand Golem • Helm Splitter / Skull Splitter
• Living Armor • Minotaurus • Ragnarok / Odyssey • Sabre Dance • Troll |
| Support
| |
| Utility
| |
| Elemental
Power | |
|---|---|
| Elemental
Phys. Attack | Astral Blast / Thunder Mine • Backstab • Call Dullahan • Death Plunge / Death Leap
• Emu • Ghost Soldier • Gryphon • Harpy • Quick Strike • Shuriken • Whiplash |
| .
Support . | Baffle Card • Bind • Delude • Demon Spear series • Drain • Dull series
• Fresh Breeze series • Impact series • Magic Shell series • Mist • Psy Drain • Sleep • Sleep Card • Ward series • Weaken series |
| Utility
| |
| Elemental
Power | |
|---|---|
| Elemental
Phys. Attack | |
| Support
. | |
| Utility
| |
|
Category:Mercury-based offenses | Category:Venus-based offenses | Category:Jupiter-based offenses | Category:Damage-multiplying effects |