Gaming
 

Curse (Psynergy)

From Golden Sun Universe

Image:Curse.gif Curse is a Venus-based support Psynergy that has a chance to inflict the target with a Death Curse giving the affected person seven turns to live before being automatically downed. Curse is always healed when a battle ends, or when a character is downed. Curse costs 6 PP to cast and is available at level 24 to the Dark Mage and Brute class series and at level 20 to the Medium and Apprentice class series, and is thus available to all Adepts.


[edit] Analysis

Considering the wild nature of most battles, the target will likely be downed before the instant kill takes effect, making its usefulness limited. Basically, the only battles that would last that long are boss fights, however, bosses are generally immune to Curse, which again limits it greatly. Thus, due to Curse's low success rate and lack of practicality, it might be considered more useful when used by enemies. However, this is again unimpressive, as the length of time involved means that only in boss battles will it have any chance of triggering, but in that case bosses usually can down an adept through regular attacks in the same span of time (which will cure the Adept of the Curse), thus making it an all but wasted turn by the monster. Dullahan and the Doomsayer monster line are a few foes that make use of this Psynergy.



.
.
Venus
.
.
.
.
Mars
.
.
.
.
Jupiter
.
.
.
No Element:
Unacquirable:
Rate this article: