Frost Psynergy series
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Frost (known as Cold Snap in Dark Dawn), Tundra, Glacier, Coldforge, and Frostbite are a series of Mercury attack Psynergy featured in both games. It is available to the Water Seer Class series and the Mariner Class series. Hence, Mia and Piers can use this series of Psynergy.
In Dark Dawn, these have been renamed to: Cold Snap, Cold Forge, and Frostbite. Unlike the previous games, that require leveling up, Dark Dawn requires the Ice Queen stone. You learn them all at once. Amiti or Rief are the only characters that may equip it.
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Psynergy spells
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Cold Forge
Frostbite: This uses 20 PP. A giant ice sculpture emerges from the ground and explodes. This has a range of three targets, and requires the Ice Queen Stone to use.
Analysis
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Initially, for Mia, Frost is strictly inferior to Ice in battle, in that both are available when she joins and both cost 5 PP, though the latter does more damage. However, due to the large level requirement for Ice Missile, Glacier is probably going to be Mia's strongest multi-target Psynergy in the first game, which makes it quite useful. Piers has a larger pool of offensive Psynergies to choose from overall, and hence it is more up to player preferences as to which of those to use, though Glacier is still going to be the most powerful muti-target Psynergy for much of the game.
Frost as a utility Psynergy
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Frost can be used to freeze puddles of water into frozen ice pillars. This is integral to solving many puzzles in both games. In both GA games, there also exists a Frost Jewel which grants the Psynergy to any character. However, in Dark Dawn, the player needs to obtain the Ice Queen Stone from Harapa Ruins in order to use Cold Snap.
Gallery
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| GBA Utility Psynergy
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|---|---|
| .
Golden Sun . | |
| The Lost Age
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| Restorative
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| Elemental
Power | Blue Dragon • Cool series • Douse series • Frost series • Frost Card • Froth series
• Ice series • Prism series |
|---|---|
| Elemental
Phys. Attack | |
| Support
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| Utility
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