The Wise One
From Golden Sun Universe
The Wise One (ワイズマン Wiseman), a large, spherical, boulder-like entity with one single eye as his only organic feature, is the being that influences the majority of the events in the Golden Sun series. Basically, the game refers to him as the Guardian of Vale, as well as a God. The Wise One had initially laid dormant within Sol Sanctum, in Mt. Aleph. Based on his actions at the beginning of Golden Sun and at the end of The Lost Age, the Wise One’s motives and purpose are only somewhat apparent. Alchemy was sealed away within Mt. Aleph in the ancient past to save the world from the destruction brought about by Alchemy’s abuse as a military weapon. The Wise One is essentially the guardian of Alchemy’s seal. When the inevitable attempt by Weyard’s inhabitants to bring back Alchemy would come in the future, he would awaken and take any number of complex, subtle steps to ensure that they would never be successful if they lacked the resolve, conviction, and virtues to prevent history from repeating itself. He would test the resolve of whoever removes the Elemental Stars from their pedestals to ensure that that individual would have the capacity to lead the world down the path of peace rather than another world war once Alchemy is returned successfully.[edit] Story
This is indeed what happens when Saturos’ band instigates the effort to restore Alchemy. The Wise One sees that Isaac is the individual he had hoped for in this case. Therefore, the Wise One modifies the scenario in subtle, complex fashions so that either Isaac will succeed in Alchemy’s restoration or Alchemy will never be returned at all. The Wise One proceeds to give a dubious explanation to Isaac about the nature of Alchemy, stating that it is a destructive force that is better off sealed, and he tasks Isaac on a quest to stop Alchemy’s return. This is the main part of a test of Isaac’s virtue; the idea is that it is up to Isaac to find out and accept the truth about Alchemy on his own, for only the strong in soul and understanding in heart can succeed at that.
Under the influence of the Wise One’s half-truth about Alchemy’s destructive potential, Isaac valiantly pursues Saturos and Felix. Over the course of Isaac’s quest, though, he is unable to prevent the lighting of three of the four Lighthouses necessary for Alchemy to return. After the episode at the third Lighthouse, Isaac confronts his rival Felix and learns the truth about Alchemy from him, the truth that if Alchemy is not returned, Weyard wither and die, like an animal in an endless winter. Though Isaac is flabbergasted, he comes to grips with this truth and joins Felix’s cause, just as the Wise One had been hoping. However, at this time, the final beacon is already being scaled by a separate group of Adepts, Agatio and Karst, from the Fire Clan of Prox. However, the party learns from Hama that a powerful force is acting to prevent their ascent from succeeding. This force is the Wise One, who has determined that the pair lack the will and virtue necessary to complete the climb and turns them into Flame Dragons before they are able to finish their task. Eventually, Isaac and Felix stumble upon them, not knowing their identities, and slay them. It is then the Mars Star is returned to the Wise One's intended bearers, as Isaac's party retrieve it, having sworn to light the beacon.
The Wise One, in setting up this test for Isaac, never actually intended for the parents to die if Isaac was to succeed, as is illustrated by what happens after the Mars Lighthouse is activated: The energy let loose by Alchemy’s return floods into and revives their parents, allowing them to finally reunite. When the Golden Sun is formed above Mt. Aleph, a subtle effect previously employed by the Wise One, before even the eruption of Mt. Aleph, causes part of the Sun’s power to enter Isaac’s body so as to counteract the ambitions of the man who desired the full power of the Sun itself, Alex. As the Golden Sun forms, he alerts everyone in Vale and the four Lighthouses to the impending danger by communicating to them in their dreams. This proves Hama's contention that the Wise One has a caring heart; essentially, the Wise One elevates his stoic image once he finds the heroes necessary for Weyard’s well-being. As the final light converges and descends onto Mt. Aleph, The Wise One preforms one final task. Alex, perplexed as to why he does not have almighty power, is approached by the Wise One, who explains that Isaac holds the final part of the Golden Sun, and that Alex's power is not endless. Enraged, Alex assaults the Wise One with his newfound Psynergy, to which the Wise One responds, effortlessly overpowering Alex, crippling him. With that the Wise One departs, leaving Alex to be drawn into heart of the earth, along with the crumbling Mt. Aleph. It is unknown if this is somehow an exception to his claim of not interfering with man, or whether that was simply a lie, as at this point, the Golden Sun series draws to a conclusion, pending the release of Golden Sun DS.
[edit] Trivia
- The Wise One is one of the only characters in the Golden Sun series that cannot ever have Mind Read used on it, even when hacking the move onto a party member.
- Strangely, it is one of the most important NPCs in the game, yet it does not have it's own portrait.


